Orbital Platform Interior - Unannounced Project

I was responsible for many of the modular and set-dressing assets in the interior of this level. Our brief was "cyberpunk refugee camp" - we wanted the space to feel repurposed and worn down, yet lived in.
Art director & artwork: Jangjoon Cha
Design & set-dressing: Clare Woodford-Robinson
Lighting & set-dressing: Bryan Adams

Assets breakdown

Assets breakdown

Modular booth-seats and bar stool

Modular booth-seats and bar stool

Booth seat mesh & textures

Booth seat mesh & textures

Bar stool mesh & textures

Bar stool mesh & textures

Booth-seat and bar-stool high poly meshes

Booth-seat and bar-stool high poly meshes

Texture breakdown - floating bar ceiling

Texture breakdown - floating bar ceiling

Hanging cloth assets - simulated with Maya nCloth

Hanging cloth assets - simulated with Maya nCloth

Hanging cloth material uses tiling textures and vertex painting for ragged/torn edges

Hanging cloth material uses tiling textures and vertex painting for ragged/torn edges

Texture breakdown - central floor

Texture breakdown - central floor